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Devlog
A well-needed update
August 05, 2018
by
Beetlejukes
#Update
Where have I been? I know it seems as though I have let the weekly project fall off the map. I've more just shifted things to fit a new set of goals. Following the advice, questions, and thought food...
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Another Late Night
July 30, 2018
by
Beetlejukes
#Update
What a screwy sleep schedule... Today's work schedule was a little different than usual. Got up early (for me) to get some work done, took a long break through the middle of the day to catch up with f...
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The Second Day
July 29, 2018
by
Beetlejukes
#Update
Continued Progress This update consists of work done during this morning. Minor changes and experiments are included as listed below. What's New? Camera system to follow player within inner bounds of...
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Prototype 0.2 Update
July 29, 2018
by
Beetlejukes
#Update
It's been a while, hasn't it? Second update coming to you not two hours (I think) after the first prototype was uploaded. Not too much has changed other than some minor fixes, but it was enough that I...
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Prototype 0.1 Update
July 29, 2018
by
Beetlejukes
#Update
Here is where the action happens A quick foreword Given that this is the first post of it's kind, I would like to take a moment and explain my intended structure for these devlogs. These regular posts...
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Weekly Project: G
July 29, 2018
by
Beetlejukes
#Introduction, #Devlog, #Update
//Original Header Text Here Allow me to introduce my brand new weekly affliction ! For the next two months (and maybe more if I don't feel terribly burnt out) I will be making one game every single we...
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